Atari 2600 / F108
BEING VERIFIEDSprite-vs-logic divergence measured
- STATUS
- BEING VERIFIED
- AREA
- Evidence
- RECORDED
- 2026-06-11
- PUBLIC SOURCE
- Research dossier / finding 108
- RECORD ID
atari2600-f108- SNAPSHOT
a58ea4ac37c644e9
Built the maze-wall-map oracle for G-A2600-001 AC#3 (oracles/maze_map.py + phase2/console_loop.py wall_collision wiring): wall mask from the rendered playfield (large tan components inside the 189-row maze band; dots fall under a 31px size floor), sprite-shaped component detection, scale-aware RAM->pixel calibration with candidate voting, sustained-penetration run semantics (>= 4 consecutive in-wall samples; single-sample jitter is render quantization,…
Raw traces, ROM material, local paths, and personal data are not part of this public record.
01INPUT IDhash receipt
02BYTE MAPdecode coverage
03CPU STATEtrace comparison
04BUS / TIMEordered effects
05OUTPUTvisual · audio · input
06ARTIFACTbuild identity