Atari 2600 / F113
CONFIRMED[SPR]-calibrated wall oracle catches the maze center passage missing from the render
- STATUS
- CONFIRMED
- AREA
- Evidence
- RECORDED
- 2026-06-12
- PUBLIC SOURCE
- Research dossier / finding 113
- RECORD ID
atari2600-f113- SNAPSHOT
a58ea4ac37c644e9
Three results in one chain. (1) wall_collision calibration now comes from [SPR] telemetry instead of screenshot sprite-hunting: GRP1 drives the score/lives band EVERY frame (grp1_last pins at the band bottom), so window height cannot identify pac — but grp1_first can: it is pac top when drawn and the band fixed top when starved, making the band top the MODE of grp1_first.
Raw traces, ROM material, local paths, and personal data are not part of this public record.
01INPUT IDhash receipt
02BYTE MAPdecode coverage
03CPU STATEtrace comparison
04BUS / TIMEordered effects
05OUTPUTvisual · audio · input
06ARTIFACTbuild identity