Atari 2600 / F180
BEING VERIFIEDCLASS C ASPECT FIX: ATARI WINDOW NOW PRESENTS 2× HORIZONTAL PIXEL ASPECT (Verdict-6 "squished left-right", universal)
- STATUS
- BEING VERIFIED
- AREA
- Video
- RECORDED
- 2026-07-10
- PUBLIC SOURCE
- Research dossier / finding 180
- RECORD ID
atari2600-f180- SNAPSHOT
a58ea4ac37c644e9
A TIA color clock is ~2 scanline-height units wide; square-pixel presentation rendered every title tall-and-narrow (owner verdict 6 on Adventure, true corpus-wide; the old code's width4 WINDOW with width-logical content just pillarboxed square pixels). Fix in the Atari ppu_init (ppu_c.py): SDL_RenderSetLogicalSize(2width, height) with window (2width3, height*3) — the 160-wide TIA framebuffer texture is stretched horizontally by RenderCopy;…
Raw traces, ROM material, local paths, and personal data are not part of this public record.
01INPUT IDhash receipt
02BYTE MAPdecode coverage
03CPU STATEtrace comparison
04BUS / TIMEordered effects
05OUTPUTvisual · audio · input
06ARTIFACTbuild identity