Atari 2600 / F320
BEING VERIFIEDcollision truth must come from the beam, not the end-of-line snapshot
- STATUS
- BEING VERIFIED
- AREA
- Timing / bus
- RECORDED
- 2026-07-21
- PUBLIC SOURCE
- Research dossier / finding 320
- RECORD ID
atari2600-f320- SNAPSHOT
f114355884d03a2c
The previous collision path retained sticky registers and recomputed on a mid-line read, but recomputation still projected every object from the latest scalar register state. A player, missile, ball or playfield transition could therefore create or erase an overlap over pixels the beam had already crossed.
Raw traces, ROM material, local paths, and personal data are not part of this public record.
01INPUT IDhash receipt
02BYTE MAPdecode coverage
03CPU STATEtrace comparison
04BUS / TIMEordered effects
05OUTPUTvisual · audio · input
06ARTIFACTbuild identity