Game Boy / Game Boy Color / F014
BEING VERIFIEDCGB palettes are a separate color pipeline
- STATUS
- BEING VERIFIED
- AREA
- Video
- RECORDED
- undated
- PUBLIC SOURCE
- Research dossier / finding 014
- RECORD ID
gb-f014- SNAPSHOT
a58ea4ac37c644e9
CGB background and object palette RAM is now modeled as 64 bytes per class. BCPS/BCPD and OCPS/OCPD provide indexed data access with auto-increment, and tile/OAM palette IDs select RGB555 colors in the renderer.
Raw traces, ROM material, local paths, and personal data are not part of this public record.
01INPUT IDhash receipt
02BYTE MAPdecode coverage
03CPU STATEtrace comparison
04BUS / TIMEordered effects
05OUTPUTvisual · audio · input
06ARTIFACTbuild identity