1996 / SYSTEM 12
Nintendo 64
RESEARCH AVAILABLESYSTEM MODEL
HARDWARE AT A GLANCE
A navigable map of the public dossier. It shows documented hardware domains, not physical wiring or implementation status.
RESEARCH GUIDE
DOCUMENTED HARDWARE
Research chapters explain the hardware. Production records separately show what REFORGE has tested or corrected.
01CPU Architecture — VR4300 (MIPS III)CHAPTER OVERVIEW
02RSP (Reality Signal Processor)CHAPTER OVERVIEW
03RDP (Reality Display Processor)CHAPTER OVERVIEW
04AudioCHAPTER OVERVIEW
05Memory ArchitectureCHAPTER OVERVIEW
06Memory MapCHAPTER OVERVIEW
07I/O & ControllersCHAPTER OVERVIEW
08Save SystemsCHAPTER OVERVIEW
09Boot ProcessCHAPTER OVERVIEW
10Recompilation NotesCHAPTER OVERVIEW
VERIFICATION
PARITY BOUNDARIES
A passed boundary applies only to the named claim and evidence row below.
A native artifact is produced.
The requested headless run completes.
Fresh visible output is verified.
Scripted input changes title state.
Named game rules pass deterministic checks.
Corpus, build receipt, and human acceptance gates pass.
| SYSTEM / PUBLIC RESULT | L0BUILDS | L1LIVES | L2RENDERS | L3RESPONDS | L4MECHANICS | L5ACCEPTED |
|---|---|---|---|---|---|---|
| Nintendo 64Hardware dossier published; native-runtime verification not started | NOT TESTED | NOT TESTED | NOT TESTED | NOT TESTED | NOT TESTED | NOT TESTED |
PUBLIC SOURCES
READ THE DOCUMENTS
The public dossier is the readable source document. External references are linked separately so their scope can be checked directly.
PRODUCTION LEDGER